Is AI Creativity "Cheating"? The Same Thing Was Said About a Tool 200 Years Ago

· notf

In 2024, a debate erupted at an art exhibition.

It wasn't about an AI-generated painting winning a prize. That's happened plenty of times already. The debate centered on a more fundamental question.

"When a tool does most of the work, whose creation is it?"

This question seems new. But in reality, the exact same question has been asked over and over throughout history. And every time, it ends the same way.


When Cameras Were Called "Cheating"

In 1839, when the daguerreotype was invented, painters were furious.

"You just press a button and get a picture? That's not art. Art is something created by human hands, through years of training."

Painter Paul Delaroche reportedly said upon seeing a photograph: "From today, painting is dead."

But what actually happened was not the death of painting.

Photography took away painting's job of "accurate recording." This freed painting from the tyranny of accuracy. Impressionism was born. Abstract art was born. Photography made painting more free.

And photography itself, initially dismissed as "just a machine doing the work," eventually gained recognition for composition, light, and timing — the photographer's "eye" — as an art form.


When Electric Guitars Were Called "Cheating"

In the 1960s, when Bob Dylan played an electric guitar at a folk festival, the audience booed.

"Traitor!" "Don't rely on electricity!"

Playing acoustic guitar was "real folk." Amplifying sound with electricity was "cheating."

But without the electric guitar, Jimi Hendrix's feedback techniques and distortion as an expressive tool would never have existed. When the tool changed, entirely new forms of expression were born.

Today, nobody calls the electric guitar "cheating."


When Digital Music Was Called "Not Real Music"

In the 1980s, when synthesizers and drum machines appeared, musicians said:

"That's not music. It's just people who can't play real instruments relying on machines."

But techno, house, and hip-hop were all genres created by "people who couldn't play real instruments," using machines.

Young people in Detroit's impoverished neighborhoods couldn't afford violin lessons. But a used drum machine was within reach. That's where techno was born.

The democratization of tools gave birth to entirely new genres.

If the rule "you can't make music unless you can play an instrument" had been enforced, half the world's music wouldn't exist.


When YouTube Was "Amateur Hour"

In 2005, when YouTube launched, TV industry executives said:

"Who's going to watch amateur videos? No lighting, bad editing, no script. You can't call that content."

Twenty years later.

Creators born on YouTube surpassed TV ratings and rivaled movie box office influence. MrBeast became the world's biggest YouTuber with "amateur videos."

He leapfrogged decades of "content production processes" that TV networks had built — with just a smartphone.

The same thing happened here. Not going through the professional process itself became a new form of value. "Amateurishness" became relatability. "Imperfection" became authenticity.


A Pattern Emerges

Photography, electric guitars, digital music, YouTube.

Every time a new creative tool appears, it follows the same three phases.

Phase 1: Denial
"That's not real [art/music/content]."
"It's just unskilled people relying on tools."

Phase 2: Coexistence
Existing creators start adopting the tool. New expressions emerge. But there's still a divide between "purists" and "newcomers."

Phase 3: Birth of a New Genre
Entirely new forms of expression that couldn't exist without the tool become established. Nobody says "that's not real" anymore.

AI creativity is right in the middle of Phase 1.


AI Isn't Changing "How" Things Are Made

Here's where many people get it wrong.

The essence of AI creativity isn't "efficiency." It's not about Photoshop tasks getting faster or coding being automated.

What AI truly changes is who gets to be a creator.

Photography made "people who couldn't draw" into visual creators. Digital music made "people who couldn't play instruments" into music creators. YouTube made "people without broadcasting licenses" into video content creators.

Every time, tool democratization dramatically expanded the pool of creators. And every time that pool expanded, expressions that professionals never would have thought of emerged.

Techno didn't come from classical music experts. YouTuber culture didn't come from TV directors.

The next revolution will be the same. AI-native expression will come not from existing creators, but from people who couldn't create before.


"So What Will Emerge?"

Honestly, we don't know yet.

Nobody in 1839 predicted that photography would lead to Impressionism. Nobody in 1980 predicted that drum machines would lead to techno conquering the world.

But one thing is certain:

New expression is born at the moment when "people who couldn't create" become able to create.

And that moment is now.


What's Happening Right Now

There are visible changes already taking place.

People with no programming knowledge are making games just by chatting with AI. People with no design training are bringing the images in their heads to life.

Among them are creations with ideas unconstrained by convention — because the creators don't know the "conventions" of game development. The unspoken rule that "nobody makes this kind of game because it's technically tedious" simply doesn't exist for them.

On a platform called DreamCore, you can create browser games just by chatting with AI. No code required. No game engine to install.

Among the games being born here daily, there might be something equivalent to "the next techno." Or there might not be.

But history teaches us that the people who laughed at "amateurs" picking up new tools were wrong every single time.


What You Should Do

If you're an engineer or designer, try setting your expertise aside for a moment and say to an AI:

"I'd like to try making something like this."

Don't worry about whether it's technically feasible. Don't worry about whether it's efficient.

Just put into words what you purely want to create.

That might be the same experience as a photographer picking up a camera for the very first time.


DreamCore — Turn your dreams into games.
https://v2.dreamcore.gg